Brackeys Game Jam

Meritage 101

Woven Fates

Aura of Worlds

Objects in Space

Global Game Jam 2019

Ludum Dare 39

Global Game Jam 2017


Global Game Jam 2016

This was music I created for Brackeys Game Jam which we didn't end up submitting to but I recorded a video of the adaptive music system in elias.

Meritocracy has long been prized as one of our garden city’s shining principles: if you work hard enough, you’ll be able to attain success. One might even recognise it as part of Singapore’s cultural heritage. But… how true is that now? How hard is it to attain success in the past as compared to in the present? Do students really have it “easier”? Through a choice-based visual novel that players can navigate through simple mouse clicks, we hope to take players onto a day-to-day journey of a secondary student.

This game was a part of Heritage Game Jam 2020 - A Singapore based game jam in which games are used as a medium to talk about Singapore culture and heritage: past, present, and future.
Developed By:
Timothy Yeo - Programmer
Phua Li Hung - Programmer
Wong Xiao Tong - Artist
Nicolette Chan - Artist
Oh Rui Xin - Writer/Voice
Yong Jia Yu - Writer/Voice
Maskedsound - Music/Sound Design/Voice

Contribution: Music Composing, Sound Design, Voice Acting

Woven Fates is a murder mystery game where you have to figure out who the murderer and the victims are. You will have to be quick to identify all of the tenants using only the rooms in the mansion that they stay in to be prepared for the eventual murder. When it happens, you will get to accuse. With all the information, will you be able to find out whodunit?

This game was a part of RISING SEA 2020 - A collaboration between game creators in South East Asia where game ideas come from unorthodox mediums encouraging creative freedom and experimentation.

Developed By:
PlusPTS - Developer
Aziez - Cover Art
Maskedsound - Music
DE_Synchronize (KiAN, Uncle Ali, Kuseki, Darshan) - Music

Contribution: Music Composing

Download the game

Aura of worlds is a creative tactics rogue-lite platformer. Explore multiple worlds where you must utilise your creative abilities to twist adversity to your advantage. You'll need planning, wits and reflexes to make a way through these ever-changing death labyrinths. Escape flooding passages, outrun toxic pollen, face off against gargantuan bosses that have made entire mazes their home.

Developed By:
Anthony Liew (Cognitive Forge) - Programmer, Project Manager and Marketer
Jessica Turner & Lachlan Cartland - Artist
Maskedsound - Music and Additional Sound Design
Mat Dwyer (The OtherWorldAgency) - Music and Sound Design

Contribution: Music Composing and Sound Design

Get the game on Steam!

Objects in Space is an open-world 2D stealth space-trading game set in Apollo – a huge cluster of star systems dozens of lightyears away from Earth. You are a lonesome ship’s captain, buying and selling wares in order to keep your bucket of bolts afloat and stay one step ahead of pirates, organised criminals, corrupt governments and shady laws.

Developed By:
Flat Earth Games
Elissa Harris - Designer, Lead Programmer
Leigh Harris - Producer, Lead Designer
Matthew Purchase - Lead Artist
Jennifer Scheurle - Concept Artist / Physical Spaceship Controller Designer
Piers Gilberton & Michael Bates - Sound Designer
Music - Various Artists

Contribution: Music Composing

Get the game on Steam!

Listen to the tracks here:

Listen to the tracks here:

Postbug is a game where you play as a ladybird to deliver posts while avoiding getting eaten by a spider, zapped by a jellyfish, fall into a firing hot pit of lava, and so on. Deliver as many letters as you can while avoiding the dangers that lurk ahead.

Developed By:
Hemingway Games
Music - Various Artists (Australian Institute of Music, Trimester 1 2016, Video Game Ensemble - David Forbes, James Mara, Mitchell Munro, Joel Pearson, Tim Steain, Amanda J. Lim (Maskedsound) & Meghann O'Neill (Lecturer)

Contribution: Music Composing

Play the game for free!

Listen to the tracks here: